Game Engineer (remote, contract-to-hire, Latin America)
Endless Access
Remote, Worldwide
Game Engineer (remote, contract-to-hire, Latin America)
Location: Latin America preferred (remote)
Reports to: Director of Technical Production
Engagement type: Full-time contract (40 hours/week), 5–6 months, with the intent to convert to a long-term role
Language requirement: Professional or fluent in English; Spanish preferred
About Endless Access
Our vision is simple: the whole world, empowered.
Endless Access works to close the global digital divide by helping young people in underserved communities become creators of technology, not only consumers of it. Our learning programs teach a new generation to design and build their own games and digital projects using free, open-source tools, delivered through mentors, instructors, and partners around the world.
These learning programs center around our flagship game, Threadbare. Students develop their skills and ambitions as they transition from playing the game to helping build it. Threadbare is developed in the open, by our Games team and a growing community of contributors. As our programs reach more learners in more regions, we are growing the team that keeps the game stable, fun, and welcoming to the people learning to...
Sourced from Himalayas
This page is a short summary. The full posting and the application are at the source.