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Sr. Pipeline Engineer

Halon

RemoteSouth AfricaPosted 01 Nov 2026
Employee

Remote, South Africa

Description

Halon Entertainment is a visualization and technology studio: previz, postviz, virtual production, game trailers, and cinematics for film, games, and advertising. We're hiring senior engineers for the small platform team that builds the tools our artists and supervisors work in every day. Our product is that tooling, and the people who use it are our customers.

Requirements

Responsibilities

Design, build, and maintain the studio's pipeline and artist-facing tools: launchers, publishers, loaders, review and notes tools, and the interfaces artists use daily.

Build the front-ends for those tools across our surfaces: web (TypeScript/JavaScript), Qt/PySide desktop UIs, and in-engine tools in Unreal, with an emphasis on interfaces that are fast, responsive, and a pleasure to use.

Develop and maintain integrations with Maya, Unreal, and Nuke through their Python APIs, and with Perforce, on Windows.

Work within and extend our AYON-based pipeline.

Build AI-assisted features into the pipeline tooling.

Use AI to move faster on day-to-day development while holding a high bar for code quality and keeping the codebase clean and free of slop.

Own the tools you build through...

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