Video Game Developer
Pavago
Remote, South Africa
Position Type: Full-Time Location: Remote Working Hours: U.S. Business Hours
About the Role
We’re looking for a Video Game Developer to build, iterate, and maintain game projects using both Unity and Godot . You’ll work closely with designers and artists to turn creative concepts into polished gameplay systems, mechanics, and interactions while taking ownership of features from prototype through delivery.
Key Responsibilities
Game Development
Develop and maintain games using Unity (C#) and Godot (GDScript or C#) .
Write clean, maintainable code for stable and shippable builds.
Work across multiple game projects as needed.
Feature Development
Translate design concepts and creative direction into playable mechanics and systems.
Take ownership of features from initial prototypes through polished implementation.
Build gameplay interactions, systems, and supporting functionality.
Debugging & Optimization
Identify and resolve bugs, performance issues, and technical debt.
Optimize game systems and builds for target platforms.
Investigate technical issues and deliver reliable fixes.
Technical Documentation
Document game systems, scripts, and architecture...
Sourced from Himalayas
This page is a short summary. The full posting and the application are at the source.